What
is Software?
Software
is any computer program. Software can be used to enhance the Early
Years Curriculum. Pupil's IT skills are being developed alongside
their intellectual, emotional and social needs. It can provide
structured learning activities in a stimulating manner and support
all areas of learning while encouraging them to enquire, investigate
and think for themselves.
Examples
of Software:
- talking
stories, which will encourage early reading skills - ie. handling
books correctly, orientation, importance of text and illustrations,
reading along with the story, repeating etc. sequencing of events,
talking about characters. etc.
- numeracy
software, which will promote all aspects of early number concepts
and can be taught and reinforced by use of suitable programs
- modelling
software, which allows the children to make choices which in
turn make something happen, promotes logical thinking and verbal
reasoning
- clip
art, to stimulate emergent writing or later on to support a
short sentence or story
- software
can also be used to sequence an event pictorially and to make
visual aids to use with the children - eg. story writing, topic
work, to support areas of knowledge and understanding etc.
Classroom
Strategies for Software
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