What
is an Adventure or Simulation?
Adventures
and simulations address the Modelling area of ICT. They are computer
representations of imaginary or real situations that are governed
by a set of rules. These rules can vary greatly from simplistic
to highly complex levels.
Adventures
are programs based on imaginary situations. Users of adventures
become involved in a role playing situation where they either
become the main character or help other characters within the
adventure. Adventures usually involve quests that entail using
clues, collecting various objects, using objects at appropriate
places and problem solving.
Younger
pupils will be more inclined to use simple adventures that have
limited choices. These adventures allow pupils to move through
the tasks in a linear fashion. Progress through linear adventures
are confined to pupils solving individual problems at appropriate
stages. The problems posed within the adventures usually support
literacy and numeracy. Simple adventures have options that provide
different levels of difficulty for users. This is a useful facility
when catering for pupil groups with a wide range of abilities.
Older
or more able pupils should use more complex adventures that offer
them a greater range of choices. Users have greater control of
situations such as selecting locations on a map or choosing equipment.
Variables can also occur that change outcomes.
Simulations
are programs that simulate a real situation within the confines
of a computer model. Users of simulations are confronted with
real life situations that provide investigation opportunities.
Within certain simulations, parameters may be altered which change
the overall outcomes.
Younger
pupils can use very simple simulations that reflect the activities
that they would normally carry out in real life. More able, or
older pupils, should become involved in increasingly complex simulations
that provide more information, which allow users to become actively
involved as characters within the simulation.
Adventures
and Simulations offer opportunities for collaborative activities
that help pupils to appreciate the relationship between cause
and effect. Adventure and simulation packages are powerful modelling
applications that encourage pupils to design strategies and pose
questions of the nature: "What would happen if...?"
Examples
of using Adventures and Simulations:
- Pupils
use a simple linear adventure with the purpose of solving a
series of puzzles to complete the adventure - eg. a wicked witch
could have imprisoned a King or Queen. By solving a series of
puzzles the King or Queen could be rescued.
- Pupils
use a more complex adventure where there is freedom to roam
through various locations. The solving of the adventure should
be based on an understanding of the rules and parameters within
the adventure as well as solving puzzles - eg. very valuable
items could have been stolen. The aim is to look for clues and
identify the thief from a number of suspects. The clues could
vary so that outcomes will be different.
- Pupils
use simple simulations that reflect real life experiences or
play activities. This could entail moving objects across the
screen - eg. a teddy bear could be dressed or furniture placed
within a room of a doll's house.
- Pupils
use more complex simulations that reflect real life situations
accurately. Locations within the simulation could be visited
and outcomes predicted - eg. wildlife could be observed through
video clips or high quality images. Pupils can gain an understanding
of which animals can be found within specific habitats.
- Pupils
can become actively involved as part of a simulation - eg. a
Roman town can be explored with the user playing the role of
a character within the town. Tasks within the simulation direct
users to a clearer understanding of Roman life.
- Pupils
use a complex adventure with a simulation activity embedded
within the adventure - eg. an imaginary thief could be traced
and captured as a result of travelling through real countries
in the world.
Classroom
Strategies for Adventures and Simulations
|